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Battle nations naval missions
Battle nations naval missions














The level of risks the ships will take is set at the fleet level. So you can have 10 task forces assigned to the same naval areas performing 10 different missions. Naval areas are assigned to the whole fleet. You can put an admiral at the head of the fleet. You can create templates of task forces so that they automatically get reinforced from the reserve fleet if they are lacking a ship (sunk or just missing). You assign missions to individual task forces. Merging or splitting do not delete ships. Delete a task force and it will delete the ships aswell. Ships are always assigned to a task force. You can tell it to join a particular task force in the production queue. It will go to a shipyard for refitting.īy default, newly produced ships join the reserve task force.

BATTLE NATIONS NAVAL MISSIONS UPGRADE

If it's greyed, that means that there is no upgrade available. To refit a ship to a new variant, click on the task force in which it is, then click on the ship, then click on the upwards yellow arrow. If there is already a ship of this class in production or produced, saving the change will create a new variant. You gain naval xp by exercising your fleet or fighting. You need naval xp for every module you add/remove/modify. The option to modify the design of a ship is next to the ship. You then go to the military production tab.

battle nations naval missions

You research a hull design in the research tab. Part intended for players who don't know anything at all about naval gameplay, step by step.














Battle nations naval missions